About


Hi there! I’m a frontier engineer with 10+ years of experience bringing together AI, software, and hardware engineering to build intelligent, connected, and personalized products and experiences across wearable systems, natural interaction technologies, and interactive platforms.

I work across the full stack, from LLM-powered experiences, AI systems, and backend services to real-time sensing, edge devices, embedded software, and natural interaction technologies. My work focuses on turning emerging technologies into usable products that solve real problems and create meaningful user value.

At Meta Reality Labs, I build AI-enabled experiences for next-generation wearable platforms, exploring context-aware, personalized, and agentic interactions across connected device ecosystems. Previously at Samsung Research America, I developed an XR-enabled health coaching platform from early concept to commercialization-ready MVP, combining wearable sensing, motion tracking, conversational AI, and real-time feedback systems.

Across industry, academia and startups, I have led and shipped systems ranging from hospital-adopted medical technologies and sensory substitution wearables to large-scale STEM education platforms deployed across 35 schools and 10,200+ sensor kits.

Let’s invent the future together!
Core Expertise
  • AI Engineering
  • Software Engineering
  • XR & Interactive Systems
  • Embedded Systems
  • Rapid Prototyping
AI & Machine Learning
  • Python
  • Pandas
  • LLM APIs
  • LangChain
  • LangGraph
  • PyTorch
  • AI Agents
  • Embeddings
  • Structured Outputs
  • Vision Models
  • LLM Evals
  • FastAPI
Software
  • Python
  • C++
  • C
  • C#
  • Unity 3D
  • Unreal Engine
  • JavaScript
  • React
  • Android
  • Kotlin
  • Java
  • Embedded Linux
  • Assembly
  • HDL
Hardware & Embedded
  • Embedded Systems
  • Wearable Sensing
  • Signal Processing
  • RTOS
  • STM32
  • NRF9160
  • Altium Designer
  • LTspice
  • Cadence OrCAD
Design & Prototyping
  • Figma
  • Adobe Illustrator
  • Adobe Photoshop
  • Adobe Premiere Pro

Projects

Nimbus: Intuitive 3D hand tracking and gesture recognition.
Innovative, privacy-preserving core technology that enables low-cost hand gesture and position tracking with minimal computational load. Its efficient design enables intuitive, natural interactions across a variety of use cases, including cockpit control, XR, and personal computing.
Website
United States Patent (US10481736B2)
PDF

Kiwrious: Sparking children's innate curiosity.
Kiwrious wants to promote STEM learning by making the invisible accessible. Kiwrious custom-built a kit of six plug&play sensors that children can use to measure natural phenomena anytyme, anywhere. To date Kiwrious has deployed 10,200 sensors, along with an online ecosystem and curriculum materials in 35 New Zealand schools at no cost.
Website
International Journal of Human–Computer Interaction (IJHCI 2023)
PDF ACM Australasian Computing Education Conference (ACE 2022)
PDF

Touch me Gently: Recreating the Perception of Touch using a Shape-Memory Alloy Matrix.
ACM Conference on Human Factors in Computing Systems (CHI 2020)
PDF| Video Student Digital - Designers Institute of New Zealand Best Design Awards (2020)
Link ACM Conference and Exhibition on Computer Graphics & Interactive Techniques in Asia (SIGGRAPH Asia 2019)
PDF

OM: A Comprehensive Tool to Elicit Subjective Vibrotactile Expressions Associated with Contextualised Meaning in Our Everyday Lives.
ACM International Conference on Mobile Human Computer Interaction (MobileHCI 2021)
PDF Public Good Award - Designers Institute of New Zealand Best Design Awards (2020)
Link

MussBits: Ad-Hoc Access to Musical Sound for Deaf Individuals.
Public Good Award - Designers Institute of New Zealand Best Design Awards (2019)
Link| Video ACM Conference on Human Factors in Computing Systems (CHI 2018)
PDF| Video Assistive Augmentation. Cognitive Science and Technology. (Springer 2017)
PDF ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2016)
PDF Australian Conference on Computer-Human Interaction (OzCHI 2016)
PDF

M-Hair: Creating Novel Tactile Feedback by Augmenting the Body Hair to Respond to Magnetic Field.
ACM Symposium on User Interface Software and Technology (UIST 2019)
PDF| Video ACM Conference and Exhibition on Computer Graphics & Interactive Techniques in Asia (SIGGRAPH Asia 2019)
PDF

SCAPE: Secure Ultimate Payment Experience.
All-in-one solution to securely store magnetic-stripe-based cards. In collaboration with CITI Bank 2016.

BWard: An optical approach for reliable in-situ early blood leakage detection at catheter extraction points.
Patent United States (US10799123B2)
PDF IEEE International Conference on Cybernetics and Intelligent Systems and IEEE Conference on Robotics, Automation and Mechatronics (CIS-RAM 2019)
PDF IEEE International Conference on Cybernetics and Intelligent Systems and IEEE Conference on Robotics, Automation and Mechatronics (CIS-RAM 2015)
PDF

nZwarm: A swarm of luminous sea creatures that interact with passers-by.
Subtle and hardly visible by day, nZwarm comes alive at night. As daylight fades, the cells of nZwarm illuminate the waters of Wellington’s waterfront lagoon with fluorescent light reminiscent of natural phenomena such as bioluminescent algae or the Aurora Borealis. Lux Festival in Wellington New Zealand in 2014.
Video

Startups

Korawai, providing comfort through connectivity.
Developing innovative solutions using leading-edge technologies in the New Zealand biotechnology space.
Website

The Linked Horizons Foundation.
Providing equal access to education and promoting a well-rounded educaton through a large protfolio of opportunities beyond curriculum. Charity Registration: CC56814
Video| Link

Volunteering

Experiencing Marine Reserves.
A national programme of experiential learning about marine conservation. Te Kura Moana - the school of the ocean. We increase awareness and encourage action and support for marine conservation.
Link

FIRST® LEGO® League.
Inspiring Youth Through Hands-on STEM Learning.
Link| Video

Hobbies

Climbing

Hiking